<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Lakeborn Wraiths]]></title><description><![CDATA[<p dir="auto">Spirits rising from Lake Michigan’s industrial waste; harass mortal and Kindred alike.</p>
]]></description><link>https://forum.tgrpg.com/topic/70/lakeborn-wraiths</link><generator>RSS for Node</generator><lastBuildDate>Sat, 04 Jul 2026 15:41:52 GMT</lastBuildDate><atom:link href="https://forum.tgrpg.com/topic/70.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 07 Nov 2025 01:40:02 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Lakeborn Wraiths on Fri, 07 Nov 2025 03:19:23 GMT]]></title><description><![CDATA[<p dir="auto">Fight with spirits on the tip of Navy Pier?</p>
]]></description><link>https://forum.tgrpg.com/post/124</link><guid isPermaLink="true">https://forum.tgrpg.com/post/124</guid><dc:creator><![CDATA[lhx]]></dc:creator><pubDate>Fri, 07 Nov 2025 03:19:23 GMT</pubDate></item><item><title><![CDATA[Reply to Lakeborn Wraiths on Fri, 07 Nov 2025 03:18:40 GMT]]></title><description><![CDATA[<p dir="auto">Interested in this one. Would be fun involving millenium park in it.</p>
]]></description><link>https://forum.tgrpg.com/post/123</link><guid isPermaLink="true">https://forum.tgrpg.com/post/123</guid><dc:creator><![CDATA[lhx]]></dc:creator><pubDate>Fri, 07 Nov 2025 03:18:40 GMT</pubDate></item></channel></rss>