<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Scenes - Play by Post ]]></title><description><![CDATA[Play by post scenes for expanding backgrounds, engaging the environment, expanding on locations, meeting allies and contacts. Please limit to max of 3 characters (PC&#x27;s) per scene. ]]></description><link>https://forum.tgrpg.com/category/44</link><generator>RSS for Node</generator><lastBuildDate>Sat, 04 Jul 2026 14:44:00 GMT</lastBuildDate><atom:link href="https://forum.tgrpg.com/category/44.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 15 Feb 2026 02:24:55 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[FLASHBACK -- Arrival to Serve - VAMPIRE -Edgar [2-14-2026]]]></title><description><![CDATA[Edgar Williams
Dice Pool: Wits - 3, Investigation - 2
Action: Ask Armin questions about the mission at the lake and the scope of what proof is sufficient for the Vatican.
Health: 8
Vitae: 12
Willpower: 6
Conditions: None
Description:
Edgar reaches out and takes the phone from Armin. A few moments pass in silence as they look at each other. It finally dawns on Edgar that Armin is allowing him a chance to ask questions. He's been so focused on taking everything in and not missing a detail that he almost missed his opportunity to find out answers himself! That and generally Armin didn't tolerate many questions.
First things first, the mission at hand, "Regarding the lake, is this just a fact-finding mission, or should I try to get involved in preventing the situation from worsening, if that is even possible?"
]]></description><link>https://forum.tgrpg.com/topic/278/flashback-arrival-to-serve-vampire-edgar-2-14-2026</link><guid isPermaLink="true">https://forum.tgrpg.com/topic/278/flashback-arrival-to-serve-vampire-edgar-2-14-2026</guid><dc:creator><![CDATA[swerdfish]]></dc:creator><pubDate>Sun, 15 Feb 2026 02:24:55 GMT</pubDate></item><item><title><![CDATA[There&#x27;s More Than Meets the Eye - Dante [MAGE]]]></title><description><![CDATA[: Suggested Actions :

Decide what to do next
Explain what happened to Ashbriar to catch her up to speed
Roll checks to try and think of what could have happened, or to bring up other details from his investigation that might suddenly be relevant

]]></description><link>https://forum.tgrpg.com/topic/275/there-s-more-than-meets-the-eye-dante-mage</link><guid isPermaLink="true">https://forum.tgrpg.com/topic/275/there-s-more-than-meets-the-eye-dante-mage</guid><dc:creator><![CDATA[Kaimuund]]></dc:creator><pubDate>Sat, 07 Feb 2026 01:24:37 GMT</pubDate></item><item><title><![CDATA[Scuttling in the Walls - Chance Meridian - MAGE [2-6-2026]]]></title><description><![CDATA[Just letting you know I am not forgetting about it, but I need to get some folks spun up on it, which probably requires a downtime action.
]]></description><link>https://forum.tgrpg.com/topic/272/scuttling-in-the-walls-chance-meridian-mage-2-6-2026</link><guid isPermaLink="true">https://forum.tgrpg.com/topic/272/scuttling-in-the-walls-chance-meridian-mage-2-6-2026</guid><dc:creator><![CDATA[JacktheCow]]></dc:creator><pubDate>Sat, 07 Feb 2026 00:53:56 GMT</pubDate></item><item><title><![CDATA[Apartment Tea Time - Ken [MAGE] - [2-6-2026]]]></title><description><![CDATA[• Ken(Hideki Takashi)
Dice Pool: wits(3) + socialize(-1)=2
Control insticts(duration) withstand resolve: life(3) + gnosis(3) +  path tool(brass knuckles 1) + environment(1)=8
Reaches: affect supernatural creatures, instant and advanced duration
Action: try to get Nova to open up by being vulnerable and asking if she needs help. Also cast control instincts to have her see me as a possible mate and lower her gaurd.
Health: 8/8
Mana/Vitae: 13
Willpower: 6/7
Conditions:
Description
Ken rubs the back of his head and says "would you be willing to help me fight spirits better? I felt a little inadequate in the fight.
After a minute he starts again. Do you have plans? Are you planning to work as just a party of 2 or are you looking for more allies? Ken looks into her eyes "What are you looking for?"
Ken rubs the back of his head, eyes drifting toward the street before settling somewhere just past her shoulder. “Would you be willing to help me fight spirits better? I felt a little… inadequate in that fight.”
He lets out a slow breath, the admission hanging awkwardly between them.
After a minute,
Nova’s hand comes up and touches his arm softly, like she’s confirming he’s solid and not something that might disappear. “I still can’t believe you’re here.” She stares at him intensely, her eyes watering.
The weight of her gaze makes him shift his footing. This—this kind of intensity—felt overwhelming.
“I’ve seen you… I… you were…” Her voice falters, catching in her throat.
Ken feels the moment tipping into something he doesn’t know how to hold. In that moment 1 hand slides into his pocket fingers gliding over his brass knuckles. He imagines Nova lokking at him. Heat in her eyes wanting to impress him so he would choose her. The spell snaps into place silently. Retrieving his hand from his pocket he leans away and scratches his cheek lightly, giving her space. “are you sure I'm that guy." steering them back to safer ground.
“Do you have plans? I mean—are you planning to just work as a party of two? Or are you looking for more allies?” His gaze finally meets hers, hesitant but steady. “What are you looking for?”
]]></description><link>https://forum.tgrpg.com/topic/271/apartment-tea-time-ken-mage-2-6-2026</link><guid isPermaLink="true">https://forum.tgrpg.com/topic/271/apartment-tea-time-ken-mage-2-6-2026</guid><dc:creator><![CDATA[1l0velamp]]></dc:creator><pubDate>Sat, 07 Feb 2026 00:40:26 GMT</pubDate></item><item><title><![CDATA[Cabal Comes Together (later that night after Concilium) - MAGE [2-1-2026]]]></title><description><![CDATA[[image: upper_logo.png]
Richard "Ricky Dee" Davenport - DosBox - Mad Black Hatter
Dice Pool: Composure (3) + Expression (1) = 5
Action: Trying to look like he didn't just get his shit rocked by a fucking werewolf kaiju or whatever
Mana Pool: 12	[X] [X] [X] [X] [X] [X] 
(Spend 3/Turn)	[X] [X] [X] [X] [X] [X]
Health: 7	[X] [X] [ ] [ ] [ ] [ ] [ ]
Willpower: 5	[X] [X] [X] [ ] [ ]
Conditions: None

Description: The Man in Black brings a thumb and forefinger to his chin, making an intrigued sound emanate from his vocal cords before he begins to read the document presented. Like REALLY READ the thing. Every so often he'll make an, "Oh?" or an, "Aha!" while glaring at the words on the charter before removing some kind of ornate stamp, wrapped in a kerchief from his pants pocket. With a strong press, he leaves a mark on the document, reading, 'The Mad Black Hatter'. The 'B' is wearing a jaunty fedora. Cute. Someone is putting way too much effort into this bit.
With a nod, the Hatter emotes cheerfully, "That should be as legally binding, or more so, than a signature, I suspect?" The Hatter doesn't make any comment on the vampire because vampire knowledge isn't in his wheelhouse.
]]></description><link>https://forum.tgrpg.com/topic/265/cabal-comes-together-later-that-night-after-concilium-mage-2-1-2026</link><guid isPermaLink="true">https://forum.tgrpg.com/topic/265/cabal-comes-together-later-that-night-after-concilium-mage-2-1-2026</guid><dc:creator><![CDATA[greatsquiggy]]></dc:creator><pubDate>Mon, 02 Feb 2026 01:50:37 GMT</pubDate></item><item><title><![CDATA[The Hidden Secret - Ken and Sarah - VAMPIRE&#x2F;MAGE [1-15-2026]]]></title><description><![CDATA[• Ken(Hideki Takashi)
Dice Pool: wits(3) + Investigation(2)=5
Action: try and glean what what the wound is in japan.
Health: 8/8
Mana/Vitae: 13
Willpower: 6/7
Conditions:
Description
Ken stood there a moment, studying Sarah with an unreadable calm.
“The problem with tools,” he said at last, “is that once someone’s finished using them, they get tossed aside.” A faint, humorless smile touched his lips. “I should know.”
Silence lingered between them.
“What ails Chicago isn’t the same thing that ails Japan,” he went on. “But maybe we can compare notes.”
He drifted toward Himu, extending his cup without a word. Sake streamed into it, clear and steady. Ken nodded his thanks, returned to his seat, and leaned back, cradling the warmth in his hands.
“I have some thoughts on what’s wrong with Chicago,” he said, eyes fixed on the pale surface of the drink. Then he looked up.
“But tell me—what’s ails Japan?”
]]></description><link>https://forum.tgrpg.com/topic/253/the-hidden-secret-ken-and-sarah-vampire-mage-1-15-2026</link><guid isPermaLink="true">https://forum.tgrpg.com/topic/253/the-hidden-secret-ken-and-sarah-vampire-mage-1-15-2026</guid><dc:creator><![CDATA[1l0velamp]]></dc:creator><pubDate>Fri, 16 Jan 2026 03:04:48 GMT</pubDate></item><item><title><![CDATA[Under the Sodium Light - Fiadh - VAMPIRE [1-15-2026]]]></title><description><![CDATA[Dice Pool: Composure (2) + Persuasion (1) = 3
Action: Learn what she can from this new "relative".
Health: 7 - no damage
Vitae: 5
Willpower: 4
Conditions: None
Description

“Fiadh, right?”

"In public, aye," she confirms with the briefest of nods.

”It’s been… a strange few months.”

"Heh, if that isn't an understatement. I was mortal less than a year ago.

“Mind if I sit?”

"I keep hearin' how this is a free country or somesuch," she says, waving a hand casually at the seat next to her.

“Whatever it is, it’s spreading through the lines. Thought maybe you’d seen something similar.“

"Oh, saw some funny shite in a museum basement a few weeks back..." She explains the shadow monster, the Ordo box, and whatever tidbits her new mage associates shared with her while there.
"So, what news from Sire-Dearest?"
]]></description><link>https://forum.tgrpg.com/topic/252/under-the-sodium-light-fiadh-vampire-1-15-2026</link><guid isPermaLink="true">https://forum.tgrpg.com/topic/252/under-the-sodium-light-fiadh-vampire-1-15-2026</guid><dc:creator><![CDATA[Zifbox]]></dc:creator><pubDate>Fri, 16 Jan 2026 02:35:22 GMT</pubDate></item><item><title><![CDATA[[CLOSED] Concilium - Gathering of the Mages October Venue - MAGE [1-15-2026]]]></title><description><![CDATA[CLOSED
Ken, Dante, Chance, DosBox
+2 Beats
]]></description><link>https://forum.tgrpg.com/topic/251/closed-concilium-gathering-of-the-mages-october-venue-mage-1-15-2026</link><guid isPermaLink="true">https://forum.tgrpg.com/topic/251/closed-concilium-gathering-of-the-mages-october-venue-mage-1-15-2026</guid><dc:creator><![CDATA[Kaimuund]]></dc:creator><pubDate>Fri, 16 Jan 2026 02:23:31 GMT</pubDate></item><item><title><![CDATA[Let&#x27;s Have a Talk About It - VAMPIRE [1-15-2026]]]></title><description><![CDATA[Vanda stares at him. Maybe she just forgot to blink. She has returned after Sarah's time. Opening the bars, she steps into the cell with other kindred, putting down the cooler.
"You look far worse tonight. Clearly not Morrow's work. The Prince's pet must have enjoyed itself." She says it sorrowfully and she opens the cooler and hands him the first bag of blood.
"Your legs. You can't walk on those until they are reset. This isn't enough blood to do that."
She shushes him and looks at the door conspiratorially.
"I can get you out of here. Tonight. But you'll need to give me everything. Confession, truth, everything. You tell me the truth, and I'll get you back to your friends." She whispered it to him.
Vanda pulls a chair over to him and sits down, crossing her legs and resting her hands lighting on her knees. She clicks on an audio recording, one of the older ones that still uses a cassette tape.
"Whenever you are ready."
]]></description><link>https://forum.tgrpg.com/topic/250/let-s-have-a-talk-about-it-vampire-1-15-2026</link><guid isPermaLink="true">https://forum.tgrpg.com/topic/250/let-s-have-a-talk-about-it-vampire-1-15-2026</guid><dc:creator><![CDATA[Kaimuund]]></dc:creator><pubDate>Fri, 16 Jan 2026 01:53:14 GMT</pubDate></item><item><title><![CDATA[Spirits in the Mist of the Lake - MAGE&#x2F;VAMPIRE [1-15-2026]]]></title><description><![CDATA[• Ken(Hideki Takashi)
Dice Pool: gnosis(3) + spirit(1) + lantern(1) + order tool brass knucles(1) + high speech(2)=8
Reaches 1 for instant cast, 1 advanced duration
Action: cast exorcist eye and talk to Drowned host.
Health: 8/8
Mana/Vitae: 13
Willpower: 6/7
Conditions:
Description
Ken takes the lantern without a word.
Its light stains his features amber as he glances back at Chance and Dosbox, giving them a small, deliberate tilt of his head—be ready.
Then he turns toward the empty stretch of pier.
To Ken, the sea is standing upright.
As he walks, he slides the brass knuckles onto his fingers, the metal kissing bone with a muted click. He rolls his shoulders once and rubs the plates together slowly, deliberately. The sound is soft—but it lands heavy in the air.
High Speech spills from his tongue.
Not loud. Not dramatic.
Precise.
The world answers.
The wind stretches thin and begins to harmonize. The tide fractures into layered whispers. Twilight deepens into a bruised spectrum where colors hum instead of fade. The boards beneath his boots murmur in old timber dialect, remembering storms long past. Over it all comes the sound of distant bells—no harbor bell, but something deeper, submerged.
The air thickens.
And the Drowned Host clarifies before him—eight feet of vertical water. Faces press outward from within its shifting surface. Eyes glow like drowned lanterns. The water reflects him, then shifts, reflecting something pale and lifeless in his place.
Ken does not flinch.
He stops a respectful distance away.
He bows, smooth and formal, lantern lowering with him like an offering.
When he speaks, his voice carries two tones—his own, and the echo beneath it.
“How may we be of service, great one?”
The pier is silent.
But the sea inhales.
]]></description><link>https://forum.tgrpg.com/topic/249/spirits-in-the-mist-of-the-lake-mage-vampire-1-15-2026</link><guid isPermaLink="true">https://forum.tgrpg.com/topic/249/spirits-in-the-mist-of-the-lake-mage-vampire-1-15-2026</guid><dc:creator><![CDATA[1l0velamp]]></dc:creator><pubDate>Fri, 16 Jan 2026 01:45:33 GMT</pubDate></item><item><title><![CDATA[Dosbox with a Box - MAGE [1-15-2026]]]></title><description><![CDATA[Chance Meridian
Dice Pool: 6 w/ 9a - Wits+Investigation (Asset Skill)
Action: Figure out the right question to ask.
Chance doesn’t knock.
He steps through the threshold like someone entering a room that might decide, halfway through, that it doesn’t want him there. The Cottage always does that little lurch — the sense that the angles are arguing with each other — and this time it feels tighter, wound like a held breath. The smell hits him first: ozone, dust, overheated circuitry. Then the sound. Fans. Too many fans. A low mechanical growl that feels… attentive.
His eyes settle on DosBox hunched over the laptop, swallowed by glow and cables, looking like a man trying to out-type a funeral.
Chance drifts closer, hands in his coat pockets, gaze flicking between the monitors. Fractured logs. Names that itch at the back of his skull. Night Watch’s fingerprints are everywhere — not just in the data, but in the way it’s being handled. This isn’t casual archiving. This is triage. This is someone racing a lockout they’re not sure is digital.
He watches the new folder appear.
DO NOT OPEN UNTIL THEY ASK.
Chance exhales slowly through his nose.
His mind starts doing what it always does — spinning threads. Did Night Watch build this as a dead man’s switch? Is the box just storage, or is something in it, riding the data like a stowaway? A spirit? A failsafe intelligence? Or worse — a watcher meant to see who dares ask the wrong question?
And then there’s the other angle. The one he doesn’t like.
Night Watch didn’t just get killed. Someone cleaned house. That means someone else knew. Someone with reach. Someone who benefits from silence.
Chance looks at DosBox, then at the server humming in the corner like a restrained animal.
Finally, he speaks — voice calm, deliberate, the way you talk when you’re trying not to spook a gun.
“Alright,” he says. “Before we open anything… I want to know who else had eyes on this. Not theories. Not maybes.”
He meets DosBox’s reflection in the darkened screen.
My question is...“Who knew what Night Watch was digging into — and who took steps to make sure he stopped digging?”
]]></description><link>https://forum.tgrpg.com/topic/248/dosbox-with-a-box-mage-1-15-2026</link><guid isPermaLink="true">https://forum.tgrpg.com/topic/248/dosbox-with-a-box-mage-1-15-2026</guid><dc:creator><![CDATA[JacktheCow]]></dc:creator><pubDate>Fri, 16 Jan 2026 01:31:20 GMT</pubDate></item><item><title><![CDATA[[CLOSED] Meeting Darwin&#x27;s Friends with Ken - MAGE [1-15-2026]]]></title><description><![CDATA[+2 Beat to
DosBox, Chance, Ken
]]></description><link>https://forum.tgrpg.com/topic/247/closed-meeting-darwin-s-friends-with-ken-mage-1-15-2026</link><guid isPermaLink="true">https://forum.tgrpg.com/topic/247/closed-meeting-darwin-s-friends-with-ken-mage-1-15-2026</guid><dc:creator><![CDATA[Kaimuund]]></dc:creator><pubDate>Fri, 16 Jan 2026 01:23:41 GMT</pubDate></item><item><title><![CDATA[[CLOSED] Other Elysium - Mid September - New York MET Museum - Vampires [12&#x2F;30&#x2F;2025]]]></title><description><![CDATA[FYI, Ordo are fine in Chicago. It's kind of 'tell me what you're doing, and you can continue doing whatever you want."
It's the Crone and Carthians that are kill on sight. The Crone because the Sanctified hate them and the Prince of Chicago is very closely tied to them, and the Carthians because they have started to overthrow, and kill, Invictus princes in the USA. Also, the Prince thinks they are garbage.
]]></description><link>https://forum.tgrpg.com/topic/230/closed-other-elysium-mid-september-new-york-met-museum-vampires-12-30-2025</link><guid isPermaLink="true">https://forum.tgrpg.com/topic/230/closed-other-elysium-mid-september-new-york-met-museum-vampires-12-30-2025</guid><dc:creator><![CDATA[Kaimuund]]></dc:creator><pubDate>Wed, 31 Dec 2025 00:04:35 GMT</pubDate></item><item><title><![CDATA[[CLOSED] The Secret Cottage - Chicago - Mage [12&#x2F;29&#x2F;25]]]></title><description><![CDATA[+1 beat to
DosBox, Dante
+2 beat to
Ken
]]></description><link>https://forum.tgrpg.com/topic/228/closed-the-secret-cottage-chicago-mage-12-29-25</link><guid isPermaLink="true">https://forum.tgrpg.com/topic/228/closed-the-secret-cottage-chicago-mage-12-29-25</guid><dc:creator><![CDATA[Kaimuund]]></dc:creator><pubDate>Tue, 30 Dec 2025 04:00:37 GMT</pubDate></item><item><title><![CDATA[[CLOSED] Resonance channels - Chicago Streets - Vampire&#x2F;Mage [12&#x2F;10&#x2F;25]]]></title><description><![CDATA[SCENE CLOSED
Two allies notified --
Lys from Detroit ( I really like this npc. )
Ashbriar
New scene to be created -- meeting with Ashbriar
REWARDS
To Chance --&gt;
1 arcane beat
1 beat
]]></description><link>https://forum.tgrpg.com/topic/204/closed-resonance-channels-chicago-streets-vampire-mage-12-10-25</link><guid isPermaLink="true">https://forum.tgrpg.com/topic/204/closed-resonance-channels-chicago-streets-vampire-mage-12-10-25</guid><dc:creator><![CDATA[Kaimuund]]></dc:creator><pubDate>Thu, 11 Dec 2025 01:59:55 GMT</pubDate></item><item><title><![CDATA[[CLOSED] The Biten Streets - Chicago - Vampire&#x2F;Mage [12&#x2F;10&#x2F;25]]]></title><description><![CDATA[Dante and Chance; +2 Beats
]]></description><link>https://forum.tgrpg.com/topic/203/closed-the-biten-streets-chicago-vampire-mage-12-10-25</link><guid isPermaLink="true">https://forum.tgrpg.com/topic/203/closed-the-biten-streets-chicago-vampire-mage-12-10-25</guid><dc:creator><![CDATA[Kaimuund]]></dc:creator><pubDate>Thu, 11 Dec 2025 01:55:45 GMT</pubDate></item><item><title><![CDATA[The Rack Chicago - Feeding the Beast and meeting the gangsters - Chicago nightclub - Vampires [12&#x2F;10&#x2F;25]]]></title><description><![CDATA[LOCKED
The gun shots cause a panic as people scream and begin running.
The place is big, so it is hard at first to tell where the shots are coming from
-- We can do this on a Tues as a scene --
]]></description><link>https://forum.tgrpg.com/topic/202/the-rack-chicago-feeding-the-beast-and-meeting-the-gangsters-chicago-nightclub-vampires-12-10-25</link><guid isPermaLink="true">https://forum.tgrpg.com/topic/202/the-rack-chicago-feeding-the-beast-and-meeting-the-gangsters-chicago-nightclub-vampires-12-10-25</guid><dc:creator><![CDATA[Kaimuund]]></dc:creator><pubDate>Thu, 11 Dec 2025 01:49:19 GMT</pubDate></item><item><title><![CDATA[[CLOSED] Breakin - MidSeptember - Chicago Museaum - Vampires&#x2F;Mages [12&#x2F;10&#x2F;25]]]></title><description><![CDATA[Fiadh, Chance, Dante +2 Beats
]]></description><link>https://forum.tgrpg.com/topic/201/closed-breakin-midseptember-chicago-museaum-vampires-mages-12-10-25</link><guid isPermaLink="true">https://forum.tgrpg.com/topic/201/closed-breakin-midseptember-chicago-museaum-vampires-mages-12-10-25</guid><dc:creator><![CDATA[Kaimuund]]></dc:creator><pubDate>Thu, 11 Dec 2025 01:35:49 GMT</pubDate></item><item><title><![CDATA[[CLOSED] Elysium - Early September - Chicago Field Museum - Vampires [12&#x2F;10&#x2F;25]]]></title><description><![CDATA[Sable gets +2 beats
Sarah gets +1 beat
]]></description><link>https://forum.tgrpg.com/topic/200/closed-elysium-early-september-chicago-field-museum-vampires-12-10-25</link><guid isPermaLink="true">https://forum.tgrpg.com/topic/200/closed-elysium-early-september-chicago-field-museum-vampires-12-10-25</guid><dc:creator><![CDATA[Kaimuund]]></dc:creator><pubDate>Thu, 11 Dec 2025 00:07:45 GMT</pubDate></item><item><title><![CDATA[[CLOSED] Funeral for Elara Vanya - DataStream - Free Council Mage [11-28-25]]]></title><description><![CDATA[Dosbox, Dante, Chance gain +2 beats
Ken gets +1 beat
]]></description><link>https://forum.tgrpg.com/topic/193/closed-funeral-for-elara-vanya-datastream-free-council-mage-11-28-25</link><guid isPermaLink="true">https://forum.tgrpg.com/topic/193/closed-funeral-for-elara-vanya-datastream-free-council-mage-11-28-25</guid><dc:creator><![CDATA[Kaimuund]]></dc:creator><pubDate>Sat, 29 Nov 2025 03:23:51 GMT</pubDate></item><item><title><![CDATA[Play by Post - Rules, Templates, and Suggestions - READ FIRST]]></title><description><![CDATA[Scene Close Template - I'll add this to the last post before locking the sub. This will officially close out the scene and provide rewards, penalties, conditions, and XP.
CLOSED SCENE
Closer: This will be a short description of how the scenes ends.
XP and Results: This will be the benefits or final results for the PC's from the scene. If they received damage, it will be noted with how to heal it, or what conditions the character will have for their next activity. Any XP awarded will be marked here in the SCENE CLOSER.
Possible Next Steps: I will list any follow ups or next actions players may want to take here. This may be left blank if it is obvious or there aren't any pertinent follow ups.
]]></description><link>https://forum.tgrpg.com/topic/192/play-by-post-rules-templates-and-suggestions-read-first</link><guid isPermaLink="true">https://forum.tgrpg.com/topic/192/play-by-post-rules-templates-and-suggestions-read-first</guid><dc:creator><![CDATA[Kaimuund]]></dc:creator><pubDate>Sat, 29 Nov 2025 02:40:59 GMT</pubDate></item></channel></rss>